The enemies themselves are nicely varied with bugs, mummies, bikini-clad lioness warriors, and large demonic beasts to be fought at the end of certain levels. The enemies don't get pixelated quite as quickly as they do in other FPSs of the time, and the textures look good as well (though they're repeated a lot). ![]() This marks the beginning of the game, and it makes for a pretty unique setting among FPSs. But on his way to the Egyptian city of Karnak with a group of other mercenaries, our hero's helicopter is shot down. and save the Earth in the process of course. These aliens are attempting to revive the Egyptian pharaoh, King Ramses, for their own nefarious purposes, and it's you're job to stop them. In Powerslave, you take the role of a mercenary who was hired to rid the Earth of an invading alien force called the Kilmaat. So how did their effort turn out? Read on. Who could resist tapping into such a rich history for a game? Lobotomy sure couldn't, and in 1996, they used it as a base to build a game on. The land of Pharaohs, mummies, a rich mythos, and the source of a lot of stories for writers.
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